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AI Insights · Timothy · January 2022

Top 5 First Person Games on iOS in Russia Q4 2021

An overview of the performance of the top 5 first-person games on iOS in Russia during Q4 2021, including weekly downloads, revenue, and active users.

Top 5 First Person Games on iOS in Russia Q4 2021

Performance of Top 5 First Person Games on iOS in Russia in Q4 2021

The fourth quarter of 2021 saw notable trends in the performance of top first-person games on iOS in Russia. Data from Sensor Tower highlights the weekly downloads, revenue, and active users for these games, providing a comprehensive overview of their market performance.

Traffic Rider

Initially released in 2015 by Skgames Yazilim Muhendislik Teknoloji Ltd. Sti., Traffic Rider had fluctuating weekly revenue, peaking at approximately $1.8K in early October and gradually declining to around $156 by the end of December. Weekly downloads showed a significant drop from 177K in late September to around 15K by the end of the year. Active users also decreased from over 211K to approximately 140K during the same period.

Standoff 2

AXLEBOLT LTD's Standoff 2, released in March 2018, experienced a steady increase in revenue, culminating at nearly $198K in the last week of December. Weekly downloads ranged from around 29K to over 40K, with a peak in the final week of the quarter. Active users remained robust, increasing from approximately 729K to over 822K.

Call of Duty®: Mobile

Activision Publishing, Inc.'s Call of Duty®: Mobile, launched in September 2019, showed variable weekly revenue, reaching around $78K in mid-December. Downloads fluctuated between 14K and 28K, with a notable peak in late December. Active users saw a slight decline from roughly 299K in late September to 255K by the end of December.

MultiCraft — Build and Mine!

MultiCraft Studio's MultiCraft — Build and Mine! had consistent weekly downloads, ranging from 10K to 17K. Active users also showed stability, with numbers hovering between 70K and 90K throughout the quarter. However, the game did not generate any revenue during this period.

Racing in Car 2021

PSV Studio's Racing in Car 2021, released in June 2021, had declining weekly downloads from around 25K in late September to about 7.5K by the end of December. Weekly revenue peaked at $2.3K in early October but dropped to approximately $893 by the end of the year. Active users also saw a steady decline from over 80K to around 48K during the same period.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022